Tom Clancy's The Division Makes Its Way to the Tabletop as a Deeply Strategic Tabletop Role-Playing Game
The gritty world of Tom Clancy’s The Division will be translated into a tabletop role-playing experience. A partnership has been formed to create a tabletop RPG set within the franchise’s apocalyptic setting. The project was revealed, with a crowdfunding campaign planned to launch in April of 2026.
"This endeavor aims to deliver the series' unique suspense, strategic depth, and memorable setting to the table, offering fans a new way to engage with The Division through deep narrative and player-driven missions," reads an announcement.
Launch products are set to feature a beginner's box, core rulebooks, a GM screen, miniatures, and various premium versions.
Delving Into The Division's Apocalyptic World
In this setting, a deadly virus known as Green Poison was unleashed in NYC, plunging the nation into turmoil. As the crisis worsens, civil order breaks down and violent factions rise, transforming the urban landscape into a warzone. To restore order, the government {activate|deploy] The Division, a covert network of undercover operatives. This is where the agents come in.
Work on the RPG has been in progress for about several years, and it is reportedly finished. The forthcoming Kickstarter campaign will serve as a pre-launch sales platform to reach a wider audience, specifically in the United States. Manufacturing will start immediately following the fundraiser, with deliveries expected for the latter part of 2026.
A Streamlined Gameplay Mechanic: The GRIS System
A preview at the game's rules reveals it employs d10s predominantly through its proprietary GRIS system, promoting a streamlined and strategic style. Players use abilities to roll a handful of dice, usually between one and five d10s.
- Instead of adding results together, participants select a single “result die” from the group.
- This dice is then compared against a target difficulty.
- Achieving a perfect 10 triggers additional bonuses, such as increased harm or boosted support.
Combat Emphasize Tactical Placement and Awareness
Battles stress positioning and environmental awareness, reflecting the source material. Factors like cover, elevation, or visibility have a direct impact dice rolls. This mechanic seems built to favor coordination and smart positioning instead of simple statistics.
A Thematic Health Mechanic
The way health is tracked introduces a compelling narrative layer. Agents have a wound threshold; sustaining too much damage reduces their effectiveness by lowering the size of their dice pool.
- At zero health, an agent is downed, but is not unconscious.
- They can still crawl and perform restricted acts, emulating the "downed" state seen in video game shooters.
- Any player in this state must roll on a injury chart, potentially gaining lingering conditions like shock or mobility-impairing wounds.
An Introductory Scenario
A publicly available Quickstart Guide will be released in the near future. It contains a pre-made introductory scenario titled Ashes of Murray Hill. In this scenario, the group spearhead the hunt for a missing medical team and work to stop an attack by the violent Rikers gang, who have taken over that NYC neighborhood. Further information and the full range of offerings are expected to be unveiled closer to the Kickstarter start date.